init
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84
games/game_werewolves/structured_model.py
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84
games/game_werewolves/structured_model.py
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# -*- coding: utf-8 -*-
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"""The structured output models used in the werewolf game."""
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from typing import Literal
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from agentscope.agent import AgentBase
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from pydantic import BaseModel, Field
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class DiscussionModel(BaseModel):
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"""The output format for discussion."""
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reach_agreement: bool = Field(
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description="Whether you have reached an agreement or not",
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)
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def get_vote_model(agents: list[AgentBase]) -> type[BaseModel]:
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"""Get the vote model by player names."""
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class VoteModel(BaseModel):
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"""The vote output format."""
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vote: Literal[tuple(_.name for _ in agents)] = Field( # type: ignore
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description="The name of the player you want to vote for",
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)
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return VoteModel
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class WitchResurrectModel(BaseModel):
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"""The output format for witch resurrect action."""
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resurrect: bool = Field(
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description="Whether you want to resurrect the player",
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)
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def get_poison_model(agents: list[AgentBase]) -> type[BaseModel]:
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"""Get the poison model by player names."""
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class WitchPoisonModel(BaseModel):
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"""The output format for witch poison action."""
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poison: bool = Field(
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description="Do you want to use the poison potion",
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)
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name: Literal[tuple(_.name for _ in agents)] | None = Field( # type: ignore
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description="The name of the player you want to poison, if you "
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"don't want to poison anyone, just leave it empty",
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default=None,
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)
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return WitchPoisonModel
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def get_seer_model(agents: list[AgentBase]) -> type[BaseModel]:
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"""Get the seer model by player names."""
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class SeerModel(BaseModel):
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"""The output format for seer action."""
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name: Literal[tuple(_.name for _ in agents)] = Field( # type: ignore
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description="The name of the player you want to check",
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)
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return SeerModel
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def get_hunter_model(agents: list[AgentBase]) -> type[BaseModel]:
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"""Get the hunter model by player agents."""
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class HunterModel(BaseModel):
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"""The output format for hunter action."""
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shoot: bool = Field(
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description="Whether you want to use the shooting ability or not",
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)
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name: Literal[tuple(_.name for _ in agents)] | None = Field( # type: ignore
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description="The name of the player you want to shoot, if you "
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"don't want to the ability, just leave it empty",
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default=None,
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)
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return HunterModel
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